Ocean of Sound (the book) is a loosely
composed collection of disparate essays and references, diary-entries and interviews, travelnotes and hallucinations. It comes across as a collection of samples, rearranged, reshuffled and remixed, temporarily frozen in this particular order. Through a variety of subjects and frequent diversions it explores the role of (ambient) sound in twentieth century music and the faculty of listening, the 'focused attention' to sound that inevitably surrounds us. Toop observes an almost mainstream acceptance of ambient music and traces the changing attitude towards (environmental) sound through a hundred years of musical genres. From Debussy's encounter with Gamelan music, through Pierre Schaefer's discovery of the studio as instrument in Musique Concrete, to the virtual electro-jazz of Miles Davis and Teo Macero, and more recently the machinistic and artificial sounds of hyperythmic drum'n bass.Among the myriad of threads in Ocean of
Sound - some merely touched upon, some discussed in more detail - there are a few topics that have proven to be recurrent themes among both musicians , music-critics and media-theorists . Toop's exploration of the immersive quality of sound - music as space - has coincided with a widespread discussion of possible music in imaginary sound space. British music mag The Wire has featured a complete series on the subject of imaginary soundscapes and soundtracks. Belgian filmmagazine Andere Sinema followed its duo-review of Ocean of Sound with several discussions, interviews and articles covering similar ground. Throughout the
book Toop describes the capability of sound to narrate and describe space which allows musicians to create strange new worlds, alternative refuges and temporary autonomous zones. Gimme two records and I'll make you a universe states DJ Spooky (Tha Subliminal Kid) in one of the many forum discussions following the publication of Ocean of Sound. In another, close collaborator and composer in his own right Paul Schütze describes these imaginary soundscapes as landscapes of sound with visual narrative resonance. Soundscapes as spatial representations of memory, sonic architecture charting memory. As other writers and certainly many musicians/DJ's have done in recent years Toop partly roots of these forays into musical space in the otherworldly experiments of Sun Ra and Miles Davis. Sun Ra's Afro-futurist space adventures and his quest for an essentially alien, black world, have been seriously reappreciated by TripHop DJ's and studio-composers alike. The same goes for Miles Davis' electronic cyberfunk from the early seventies. Davis teamed up with producer Teo Macero, to explore the advanced possibilities of the sound studio. Based on a collection of live takes they created artificial universes of sounds based on overdubs and special effects. The 'live-albums' from this period - from Bitches Brew to Dark Magus - are really artificial improvisations that have no place in actual space and time, but conjure up mythic civilisations on lost continents like Agharta and Pangaea.